Define custom state machine in the script

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Define custom state machine in the script

Laura
Hi there,

In Agent.groovy, the comments for "DEFAULT_TRANSITIONS" definition says "Default transitions for the state machine in the script (if the script does not provide its own)".  That means script can provide a custom state machine -- is there an example of such a script ? What else needs to be modified to support such a script ?

Thank you!
Laura

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Re: Define custom state machine in the script

frenchyan
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Re: Define custom state machine in the script

Laura
Thank you Yan ! Will check it out.

Laura